Here’s a sneak peak of some of the items that we will be selling tomorrow. The fun starts tomorrow at 6am EST with the Crimsonwrath and the sales continue all weekend long!
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Here’s a sneak peak of some of the items that we will be selling tomorrow. The fun starts tomorrow at 6am EST with the Crimsonwrath and the sales continue all weekend long!
Continue readingCartoon Network’s Level Up challenge you to build the evil Maldark’s villainous lair. Winners will receive an evil Maldark mask. But that’s not all – we’ve also got epic prizes for voters and entrants- check them out here. This contest runs from 11/11 to 11/16, so enter today! Visit the official contest page to enter, vote, or play Level Up games! Be sure to check back often – we’ll be launching another Level Up building contest on 11/17 with all new prizes!
Continue readingThe overwhelming success of personal build servers is evident – more than 200 of them are running on ROBLOX as I write this.
ROBLOXians in these servers are building so much stuff it is pushing the limits of ROBLOX to the max and beyond.
Continue readingThe overwhelming success of personal build servers is evident – more than 200 of them are running on ROBLOX as I write this.
Continue readingIf there is one thing we believe here at ROBLOX, it is that power should be put in the hands of the players. Based on this idea we have built one of the largest gaming sites on the internet. Today, we are giving ROBLOX Builders Club members their own personal servers. Talk about power!
Continue readingA werewolf howls. A skeleton skitters to claim the graveyard capture point. Somewhere, a zombie is moaning brainlessly. The pumpkin people shoulder their paintball guns. It’s go time.
Continue readingROBLOX has released version 1.0 of our hotly anticipated terrain feature! Since the time it was first announced at the ROBLOX RALLY on August 1st, the ROBLOX team has been focused on driving terrain across the finish line. There are a ton more features we want to add, and you guys will see terrain improvements rolling out over the next several releases. Enough talk. What’s in version 1.0?
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